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Voila! Quinn spent the morning in their workshop, and they emerged with Something Great! But. What is it?
No one seemed to understand that Something Great isn't supposed to be anything. It was just itself. Something Great.
Then, the new kid asks to play with Quinn and Something Great. They discover that Something Great can be an elevator, a bug catcher, or a stick lifter. It could even be a friend finder.
Quietly profound, this sweet tale and its mixed-media illustrations are a delightful combination of elements blending STEM activities (for those inclined to catch them!) with casual nonconformity in a picture book that is, well, Something Great!